#include <fragmented_message.h>
◆ FragmentedMessage()
| Realm::FragmentedMessage::FragmentedMessage |
( |
uint32_t |
total_chunks = 0 | ) |
|
|
explicit |
◆ add_chunk()
| bool Realm::FragmentedMessage::add_chunk |
( |
uint32_t |
chunk_id, |
|
|
const void * |
data, |
|
|
size_t |
size |
|
) |
| |
◆ is_complete()
| bool Realm::FragmentedMessage::is_complete |
( |
| ) |
const |
◆ reassemble()
| std::vector< char > Realm::FragmentedMessage::reassemble |
( |
| ) |
const |
◆ size()
| size_t Realm::FragmentedMessage::size |
( |
| ) |
const |
The documentation for this class was generated from the following file: