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Legion Runtime
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#include "legion/bindings/c_bindings.h"#include "legion/api/config.h"#include "legion/api/accessors.h"#include "legion/api/argument_map.h"#include "legion/api/buffers.h"#include "legion/api/constraints.h"#include "legion/api/data.h"#include "legion/api/exception.h"#include "legion/api/functors.h"#include "legion/api/future.h"#include "legion/api/future_map.h"#include "legion/api/geometry.h"#include "legion/api/interop.h"#include "legion/api/launchers.h"#include "legion/api/mapping.h"#include "legion/api/output_region.h"#include "legion/api/physical_region.h"#include "legion/api/predicate.h"#include "legion/api/redop.h"#include "legion/api/registrars.h"#include "legion/api/requirements.h"#include "legion/api/runtime.h"#include "legion/api/sync.h"#include "legion/api/transforms.h"#include "legion/api/values.h"Go to the source code of this file.
Legion C++ API