#include <nvtx.h>
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| constexpr | NvtxARGB (uint8_t red_, uint8_t green_, uint8_t blue_, uint8_t alpha_=0xFF) noexcept |
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| constexpr uint32_t | to_uint (void) const |
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| uint8_t const | red {} |
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| uint8_t const | green {} |
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| uint8_t const | blue {} |
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| uint8_t const | alpha {} |
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◆ NvtxARGB()
| constexpr Realm::NvtxARGB::NvtxARGB |
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uint8_t |
red_, |
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uint8_t |
green_, |
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uint8_t |
blue_, |
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uint8_t |
alpha_ = 0xFF |
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) |
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inlineconstexprnoexcept |
◆ to_uint()
| constexpr uint32_t Realm::NvtxARGB::to_uint |
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void |
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const |
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inlineconstexpr |
◆ alpha
| uint8_t const Realm::NvtxARGB::alpha {} |
◆ blue
| uint8_t const Realm::NvtxARGB::blue {} |
◆ green
| uint8_t const Realm::NvtxARGB::green {} |
◆ red
| uint8_t const Realm::NvtxARGB::red {} |
The documentation for this struct was generated from the following file:
- /home/runner/work/realm/realm/realm-src/src/realm/nvtx.h