#include <reservation.h>
◆ id_t
◆ acquire()
◆ create_reservation()
| static Reservation Realm::Reservation::create_reservation |
( |
| ) |
|
|
static |
◆ destroy_reservation()
◆ exists()
| bool Realm::Reservation::exists |
( |
void |
| ) |
const |
|
inline |
◆ operator!=()
| bool Realm::Reservation::operator!= |
( |
const Reservation & |
rhs | ) |
const |
|
inline |
◆ operator<()
| bool Realm::Reservation::operator< |
( |
const Reservation & |
rhs | ) |
const |
|
inline |
◆ operator==()
| bool Realm::Reservation::operator== |
( |
const Reservation & |
rhs | ) |
const |
|
inline |
◆ release()
◆ try_acquire()
| Event Realm::Reservation::try_acquire |
( |
bool |
retry, |
|
|
unsigned |
mode = 0, |
|
|
bool |
exclusive = true, |
|
|
Event |
wait_on = Event::NO_EVENT |
|
) |
| const |
◆ id
| id_t Realm::Reservation::id |
◆ NO_RESERVATION
The documentation for this class was generated from the following file: