#include <bytearray.h>
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| void | make_copy (const void *copy_base, size_t copy_size) |
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◆ ByteArray() [1/4]
| Realm::ByteArray::ByteArray |
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void |
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◆ ByteArray() [2/4]
| Realm::ByteArray::ByteArray |
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const void * |
copy_from, |
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size_t |
copy_size |
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) |
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◆ ByteArray() [3/4]
| Realm::ByteArray::ByteArray |
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const ByteArray & |
copy_from | ) |
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◆ ByteArray() [4/4]
| Realm::ByteArray::ByteArray |
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const ByteArrayRef & |
copy_from | ) |
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◆ ~ByteArray()
| Realm::ByteArray::~ByteArray |
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void |
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◆ at() [1/2]
template<typename T >
| T & Realm::ByteArray::at |
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size_t |
offset | ) |
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◆ at() [2/2]
template<typename T >
| const T & Realm::ByteArray::at |
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size_t |
offset | ) |
const |
◆ attach()
| ByteArray & Realm::ByteArray::attach |
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void * |
new_base, |
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size_t |
new_size |
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) |
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◆ base() [1/2]
| void * Realm::ByteArray::base |
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void |
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◆ base() [2/2]
| const void * Realm::ByteArray::base |
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void |
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const |
◆ clear()
| void Realm::ByteArray::clear |
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void |
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◆ detach()
| void * Realm::ByteArray::detach |
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void |
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◆ make_copy()
| void Realm::ByteArray::make_copy |
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const void * |
copy_base, |
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size_t |
copy_size |
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) |
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protected |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ set()
| ByteArray & Realm::ByteArray::set |
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const void * |
copy_from, |
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size_t |
copy_size |
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) |
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◆ swap()
The documentation for this class was generated from the following file:
- /home/runner/work/realm/realm/realm-src/src/realm/bytearray.h