Legion Runtime
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Legion::Mapping::MapperEvent Class Reference

#include <mapping.h>

Public Member Functions

bool exists (void) const
 
bool operator== (const MapperEvent &rhs) const
 
bool operator< (const MapperEvent &rhs) const
 
std::size_t hash (void) const
 

Detailed Description

A mapper event is a mechanism through which mappers are allowed to preempt a mapper call until a later time when the mapper is ready to resume execution


The documentation for this class was generated from the following file: