Realm
A distributed, event-based tasking library
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bootstrap_loader.h
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1/*
2 * Copyright 2025 NVIDIA Corporation
3 * SPDX-License-Identifier: Apache-2.0
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
18// UCP bootstrap loader
19
20#ifndef BOOTSTRAP_LOADER_H
21#define BOOTSTRAP_LOADER_H
22
24
25namespace Realm {
26 namespace UCP {
27
28 int bootstrap_loader_init(const char *plugin, void *arg, bootstrap_handle_t *handle);
30
31 }; // namespace UCP
32
33}; // namespace Realm
34
35#endif
bootstrap_handle_t * handle
Definition bootstrap.h:61
int bootstrap_loader_finalize(bootstrap_handle_t *handle)
int bootstrap_loader_init(const char *plugin, void *arg, bootstrap_handle_t *handle)
Definition activemsg.h:38
Definition bootstrap.h:32